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Modern Architecture

GAME DESIGNER

Trent Morton

I'm an Ohio Based Games and Simulation Major with a minor in interdisciplinary Studies. Currently Attending Miami University as a Junior. 

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My Latest and Current Working Project

Victazaion. This Dark Adventure, RPG Thriller is currently a passion project mixing elements of A Plague Tale Innocence and Silent Hill into a Dark Age horror. This project is currently being developed in  Unity and all assets are being made in Maya. 

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MY PORTFOLIO

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Instruments of War. Level Designer

Level Designer

Over the past year, I had the incredible opportunity to collaborate with friend Micah on his, Instruments of War, as the lead level designer. I designed a comprehensive practice/tutorial level that guides new players through the movement and combat systems. Key features include a shooting range for honing skills and a 1v1 arena for competitive practice, along with a dedicated tutorial area that allows players to explore movement mechanics without the pressure of combat. If you click the button, it will show you a video aspect of the level aswell. I hope you enjoy.

Monkey Versus Lizard. 

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Welcome to our exciting pinball simulation game, created by me and my friend Max during our freshman year in Game Maker. This unique twist on a classic pin machine features players, with one controlling a monkey and the other a lizard. We this game to challenge ourselves, experimenting with gravity mechanics and developing a fun and engaging point system. Join us for an unforgettable gaming experience that's both competitive and entertaining!

The Darkness

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DESIGNER

This was a game, I made from a project that started with a Narrative Design Document. This was a passion project for me. I wanted to make a dark fantasy RPG. This game helped me express some freedoms and helped shape how i thought about level design.

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